Red Hot Chili Pepper

' See that? That's morioh's energy! It's all mine! My power! - Akira Otoishi with a fully charged Red Hot Chili Pepper '

Information about RHCP
Red Hot Chili Pepper (レッド・ホット・チリ・ペッパー Reddo Hotto Chiri Peppā) is the stand of Akira Otoishi the secondary antagonist of part 4, Diamond is Unbreakable

Moveset
' Clicks - RHCP punches the enemy 4 times before sending them back with a heavier punch. '

 Barrage/E (Hold) - RHCP does a barrage that deals 0.5 dmg each hit with a ender that does 20 the user launching the back enemy (when weakened the barrage deals 0.3 dmg) (when withered, it deals 0.2 dmg) (with dmg boost it deals 1 dmg) 

' Heavy/R - RHCP donuts the enemy dealing 25 dmg (with dmg boost it does 50 dmg) (when weakened rhcp does a weak and slow heavy dealing 15 dmg) (when withered RHCP stabs the enemy dealing 10 dmg). (BB, PARRIABLE, PB) '

 Super1/X - RHCP teleports behind the enemy and punches them in the back twice dealing 10 (first hit) & 10 (second hit) (with dmg boost does 20 first & second hit) electrocuting them dealing an extra 5 dmg (when weakened RHCP swipes its tail at the enemy's leg knocking them over dealing 10 dmg) (when withered, RHCP swipes at the enemy's leg and knocks them over dealing 5 dmg) 

' Super2/C - RHCP drags the enemy into the nearest electrical thing dealing 20 dmg and spits them back out dealing 5 dmg. (with dmg boost deals 40 then 10 dmg) '

' Super3/V - RHCP teleports to the nearest person and slices their lower arm off with its pinky finger dealing 20 dmg (with dmg boost deals 40 dmg) (when weakened RHCP teleports itself and its user to the nearest electrical thing as a escape plan) (withered RHCP cant use this move). (Bypasses Block) '

 Ultimate/Z - RHCP grabs the enemy then a cutscene plays | RHCP absorbs all the electricity from the map causing it to go dark (only for rhcp and the person being ulted) then teleports at the enemy in all directions while barraging them in total this move does 55 dmg (when weakened RHCP turns back to normal color with a 2x dmg buff and a speed boost (like sc armor off) for 1 min, after RHCP goes back to normal even if you're under 45 health) (withered RHCP can't use this) 

 Block - Standard block that has a 5% chance of electrocuting the enemy and stunning them for a short moment (0.7 seconds) 

 Provoke - 2 Street lights cover the user and the user does a guitar solo 

Bonuses
' Long Range Mode (F+Z) - The user basically becomes RHCP and teleports to the middle of the map where electricity is, if they go on the outskirts of the map where there is no electricity, RHCP will slowly start to lose health until weakened then stop losing health. They can also hide in electrical stuff like street lamps by clicking on them then exit by pressing the space bar. (But can't heal in them preventing them from running and healing for health) '

 Provoke (Long Range Mode) - A motorcycle appears under RHCP and they ride it gaining a speed boost 

 When the user of RHCP gets under 45 health RHCP starts to rust and become weak 

 The user always has a guitar strapped around them 

 When the user of RHCP dies they come back at half health and but RHCP becomes withered and insanely weak 

 Normal RHCP & Withered always have an electric aura