Pillar Men

Each palette is a different pillar man and each pillar man has their own unique attacks

ULF and santana aren't included for reasons

Information About The Pillar Men
The Pillar Men (柱の男 | Hashira no Otoko) are powerful humanoids featured in Battle Tendency & are the main antagonists

Wamuu: Wind Mode
Move  Description

Click Wamuu brings out his horn drill out piercing the enemy dealing 10 dmg (range of sticky fingers x move)

"E"   Wamuu lanuches out 8 whirlwinds all from his headgear each doing 0.4 dmg each hit (range of sticky fingers x move)

"R"   Wamuu launches out 2 whirlwinds from his hands/arms one dealing 10 dmg and the other dealing 15 (range of sticky fingers x move)

"X"   Wamuu launches his arms at the enemy trapping them on the nearest thing for 5 seconds (if theres nothing nearby then they just keep on going)

"C"   Wammu brings out his horn drill turning his head striking multiple enemies each person it hits it does 20 dmg (it cant hit the same person twice though)

"V"   If the enemy walks behind Wamuu if they react fast enough and press v they will be kicked in the face dealing 15 dmg

"Divine Sandstorm" Wamuu does his iconic move Divine Sandstorm dealing 55 dmg in total

Provoke - The user is in a wind suit and now has a speed boost, they are also "invisible" (the suit is basically stray cats bubble but clear)

Passive - Pillar Man, he takes more dmg to hamon based moves The user has Wamuu's headgear

no summon

Kars: Light Mode
Move Description

Summon 1 Blade Appears from 1 arm and another blade from the other

"E"    Kars teleports behind the enemy stabbing the enemy dealing 20 dmg

"R"    Kars stabs the enemy with his blade dealing 25 dmg

"X"    Kars slices the enemy's lower arm off dealing 25 dmg with bleed dealing 1 dmg per sec for 5 seconds

"C"    Kars does a dash with 1 blade out slicing whoever it hits dealing 20 dmg

"V"    Kars does a pose, if he is hit by any projectiles he slices it in half (if its stray cats bubble he actually manages to pop it, doesn't work on cd's blood throw but does with bearing shot)

"Z"    Kars slices the enemy in half dealing 50 dmg

Provoke - Lisa Lisa's legs appear in kars's hands and he plays them like a guitar

Passive - Pillar Man, he takes more dmg to hamon based moves

Esidisi: Flame Mode
Move  Description

Click Esidisi punches the enemy 2 times each punch dealing 8 dmg

"E"   Esidisi extends blood vessels out of his body where hes facing (sf x move range) injects them into the enemy's body then pumps boiling blood into them dealing 0.5 dmg

"R"   Normal heavy dealing 20 dmg

"X"   Esidisi extends blood vessels out of his back trapping someone behind or infront him dealing 5 dmg and they are trapped for 6 seconds

"C"   Esidisi extends out blood vessels to the enemy's mouth setting it on fire (sf x move range) dealing 25 dmg and afterburn dealing 1 dmg per sec for 5

"V"   Esidisi extends blood vessels out of his body sending them over to the enemy dropping 5 boiling blood drops on the enemy, each droplet does 5 dmg

"Self-Detonation" Esidisi detonates his body sending boiling blood withing a certain range (sc ult range) burning anyone it touches, if its a direct hit it does 55 dmg

Provoke - Esidisi cries

Passive - Pillar Man, he takes more dmg to hamon based moves